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Casino
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PROVABLY FAIR
Provably fair in online gambling can be described as an algorithm that is used to analyze and verify fair play. BET999 algorithm is based on a cryptographic method that ensures that the outcome of the round is unaffected by the player’s bet and that player cannot know the outcome before the actual gameplay.
HOW TO WORK:
Before the game starts we calculate the game outcome called Result. We generate a random string called Secret for each round just because we cannot simply show Results to a user. Afterward, the data is hashed using the SHA-256 algorithm and the Hash (Result + Secret) is passed to the player.
Before the actual bet player can place the Client seed to special input. There are two options for players: using a number randomly chosen by the system or pick own number.
The actual gameplay is happening. At this point, we take the Client Seed and apply it to Result. Applying Client Seed to Result is different considering the type of game you are playing. You can find the description of each method below.
Once the round is completed we pass the Result + Secret and Final Result to a player.
In simple words, we calculate the outcome of each round before the actual bet is placed and everything else happening afterward is simply for the player to assure themselves of the game to be fair and unaffected by their bets.
The Provably Fair gaming concept has changed the way online casinos operate. All bet999 official original games support Provably Fair. The Provably Fair feature takes player respect to a new level and opens up the world of iGaming to a wider audience.
HERE IS HOW IT LOOKS LIKE IF REAL LIFE FOR:
Such games include: PLINKO,WHEEL,MINES,CRASH,DICE,TOWERS,SIDES,KENO.
The example here is PLINKO
Player opens the game and Provably Fair widget.
Before any bet placed we already calculated the outcome of the spin for player’s next round. This is Next game block of the Provably Fair widget – Hash (Result + Secret).
In Plinko games, players can choose numbers from 0 to 16.
Players start playing, and once the results are displayed, another block appears in the Provably Fair widget - the final match.
Now let’s use all the info received.
Take the Result + Secret. This looks like a string: {"outcome":[1,1,0,1,0,0,0,0,1,0,1,0,0,0,0,1,0,1,0,0,1,1,1,0,0,0,1,1,1,1,0,0],"secret":"c4ba9372ad1ee1a21d02417d1ed64e834ea31db6b3a77506b8b1ab8a20d7f5ff"}
The value of outcome is the outcome of the game. It participates in Hash configuration. Other than that, there is no specific meaning behind the game here.
Secret is randomly generated string. As you already know we cannot just show the Result to player thus we use the Secret.
Having this Result + Secret you can actually verify if the Hash player received is the same with the one that any hash generator can create.
Now let’s compare the Hash our online tool generated to the one player received in the game – Hash (result + secret) f820b96ae3bb2b7847d18e0147e97093bff6fbf4d21d23d01935538efc1d0aac. As you can see they completely match.
Following the workflow the only thing left is to apply the Client Seed to our Result. The client seed is 4, and the final result will start executing the final result by skipping 5 bits in the result generated by the server.In the result value of plinko, 1 is to jump to the right, 0 is to the left, and the player can verify the final result.
MINES,CRASH,DICE,TOWERS,SIDES,KENO,these games do not require client seed, so their results are final.
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